Monthly Archives: October 2013

Games as a service: Is your game a product or a service?

An illustration from Nicholas Lovell's How to Publish a Game

An illustration from Nicholas Lovell’s How to Publish a Game

In the opening chapter of his 2011 book, How to Publish a Game, Nicholas Lovell asks a fundamental question: “What is a game?” It’s still a question anyone serious about making money from their game needs to ask themselves.

Read more on games industry economics below…

Continue reading